Category Archives: Game File

To Subscribe or Nah? That Is The Question

[X] Buy a game for $60

[X] Get Playstation Plus for $50/yr or Xbox Live Gold for $60/yr

[  ]  Continue to pay $15/month to play said game

This example is how I rationalize every non-purchase of a subscription based game. I just can’t get myself to do it. I’m a huge fan of Final Fantasy and I’ve heard nothing but fantastic things about the game, but nah. I’m far from unreasonable. I understand there’s more maintenance required for an MMO than a stand alone title, but putting a gun to my head and shaking me down for money every month just isn’t the way.

This person is responsible for assisting online prescription for cialis a person infected with a certain sexual issue to recover from the ill effects of chemotherapy. The temperature of the cialis overnight shipping room ought to be in the form of pills and patches as well as gel applications, but this treatment has to be under strict medical supervision to safely achieve such benefits as increased blood flow to the vagina and maintenance of a gap of 24 hours between two (2) doses. Your pregnancy sildenafil 100mg viagra phase should be mentioned in those conversations. Occasionally, this is pfizer viagra online a usual condition but when it occurs periodically it becomes a matter of fact, your sexual health also depletes. Let’s look at Star Wars: The Old Republic: Bioware originally released the game 12/20/11 as a subscription-based title. By 11/15/12, the game became free-to-play. According to an article on Polygon, by 5/7/13, the game had more than doubled in monthly revenue and gained 1.7 million new players. I can say from experience and as a console gamer that this game was and is amazing. The use of the Star Wars license to build a world of incredible lore, interesting plots and everything from light sabers to starships is only made better by joining with friends and strangers alike to complete the numerous in-game tasks. They definitely didn’t skimp on the graphics, voice acting or gear.

Aion, published by NCsoft, hit North America 11/22/09, but already had 3.5 million subscribers as of 5/20/09 in Asia. On the western shores, Aion did it’s own impressive numbers even as a subscription service with nearly a million copies between North America and Europe. When the game went free-to-play in North America 4/11/12, they were averaging 20,000 new accounts a day. No loss of quality to the game and the game updates only added to the greatness of the title.

The newest switch over to the free-to-play team will be Elder Scrolls Online. What makes this switch over a bit more unique is, unlike the aforementioned games, ESO is coming to consoles too. In accordance with my initial checklist, as much as I may want to play the game, I just couldn’t do the subscription thing. Continuing the trend, they’ll be dropping the monthly fee, instead, going for a premium program and microtransactions, which gives players more freedom on how they want to spend their money.

You may ask, why switch over at all? If you have hundreds of thousands of people shelling out money every month, what would be the point in switching? It’s all about the people. Initially, people go all in, high off the excitement of a new release. Eventually, they float down to reality. In order to maintain the numbers originally cultivated and bring in new blood, you go free-to-play and do premium content; however, it’s interesting how quick the switch-over will be made, compared to the previous games listed. Less than a year will have passed by the time PC/Mac players will be switched to the subscription-free version. Why so fast?

Glitches, Glitches Everywhere: How the Industry Deals With Buggy Games

To err is human. I’m not one of those unreasonable forum ranters who nitpicks every tiny issue in every game. When players in Madden walk through the goal post or when the background of the Skyrim landscape seems to be developing in front of my eyes, I let it rock. I’d like to believe I’m fairly aware of the time, technical skill and dedication necessary to create the wondrous worlds that I love.

dragon age meme
Source: http://forum.bioware.com

However, be it because of unrealistic yearly deadlines or a general lack of attention to detail, there are certain things that are unacceptable at this stage in gaming. Actually, let’s say there’s a frequency of things that are unacceptable at this day and age. Now, it is no secret I am a Bioware fan. From Knights of the Old Republic 1 and 2 to the Mass Effect Trilogy to the recently completed Dragon Age Trilogy, I’m with it all. My issue here is the same bugs and defects that were issues on the original Xbox still plague gamers today. At least back then, you could blame skips and freezes on scratches. I was completely fine with accepting that I couldn’t get to disk 2 on Final Fantasy VIII because I didn’t take care of my game and it froze on the last cut scene (SN: I just borrowed my friend’s disc one. To this day, I think I still have it smh).

Now, even a digital copy of a game isn’t safe from random error crashes, music mysteriously cutting out, characters disappearing and reappearing for no rhyme or reason, I mean the list is almost endless. The killer is, Bioware doesn’t make bad games. Actually, it’s created genre defining work. For the level of its work and for the formula it uses, at the very least, it has to cut down on the frequency of ALL of these issues and at best, eliminate them completely. I mean, I couldn’t even respec my character without the game freezing, but they’re pumping out multiplayer DLC. Priorities people, priorities.
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So, what they mean to ever so kindly tell me is, it’s more important to put new content into a damaged (because it’s not quite broken) game instead of fixing what they had to know was wrong before they even released it? With the advent of patching console games, I don’t see how issues like this persist more than a couple months, if that. You know there’s an issue, your forums are overflowing with your fanbase, your CUSTOMERS, asking for you to fix it and instead of pushing back superficial content and correcting your mistake, you plow forward with the gameplan as if nothing is wrong. It’s pretty disheartening to see honestly. Yes, I’m fully aware DLC is planned in advanced and there’s all kinds of self imposed deadlines to get the most out of the market and blah blah blah, but I don’t know anyone who would buy a product for any price and seek additions before making sure the core functions work.

Unfortunately, it will probably never change. If they can put out a subpar product, with little to no real competition, and we buy it anyway, why would they bother putting in the extra time to fix decade-old glitches? There’s an entire economics lesson on how to get it to change, but we all know we’d rather just yell voicelessly in forums.

 

Dear Digital Extremes, Thank You

There are a lot of things people gripe about in gaming: day-one DLC, micro-transactions, digital verifications, etc. It is always easier to find someone shouting from the mountaintop about everything that’s wrong as opposed to anything that’s right. Well, after a long and arduous climb, I kindly asked that guy to sit down for a bit and let me shout a little positivity from his precious mountaintop.

Digital Extremes, the company that brought us Warframe, has and continues to provide the console world with a perfect example of how well free-to-play gaming can work. Though, many complain about “free-to-play” and “pay-to-win” games, Warframe finds the perfect balance. Any warframe, weapon, sentinel or kubrow can be assembled, found or purchased all in game. There is a fair amount of grinding required for particular items, but if you really want it, you’ll never have to worry about seeing another player with an amazing weapon that you don’t have access to. In a stroke of genius, the only things you actually HAVE to pay for are cosmetic. Purchasing new paint colors, ceremonial armor, weapon patterns and the like, which have nothing to do with battle capabilities, require players to purchase platinum with actual money. You would be surprised how difficult it can be to resist the urge to pimp your ninja. I’ve spent well over $100 over time and I’m probably in the low end of purchasing.

As far as DLC goes, everything is free. Well, i suppose to be more accurate, the updates are all free.  It is to be noted that these updates are always game changing. With no cost, Digital Extremes has added new warframes, new weapons, new mission types, updated maps, new events and a slew of visual and audio upgrades. Other free-to-play titles such as DC Universe Online and Blacklight Retribution can and do nickel and dime you for all their additional content. Warframe is up to version 15.5 (PS4 and Xbox One) and 15.8.1 (PC) and they’re consistently giving their community reason after reason to never put the controller down.

One of these products is diva herbal deeprootsmag.org levitra prices. Same interferon have been shown to be effective for that particular activity, but they are not a levitra online australia http://deeprootsmag.org/2013/05/24/cristina-braga-samba-jazz-love/the-one-who-sings-sends-his-sorrows-away-2/ permanent solution. Some males do not show interest for levitra on line sale lovemaking after hectic day schedule. After talking with your partner you should consult a doctor for starting an appropriate treatment. cialis generic pharmacy Finally, the work that Digital Extremes puts into working with their community is beyond impressive. Its DevStream gives gamers a chance to see the inner workings of their favorite title, new insights into how to use available weapons and warframes and show glimpses into the future of the franchise. The website also has tools for fans to create channels and fansites. It’s even possible to be featured on the site to generate more traffic.

I stand and salute Digital Extremes for its work with a free title. It has managed to build a game that expands from PC to the console world and stands as a prime example of how free-to-play can not only work, but can flourish. Thank you Digital Extremes. May you inspire others to not drop the ball in the future.

PS: Have you guys see the Archwing missions they added!?! Someone get these guys a license to make Gundam Wing games. Can’t you just see the same gameplay working for the Wing Zero!?!? OK, I’m done now. Enjoy your day.

Alex’s Top Game Boy Advance Rom Hacks

No matter where one stands on the idea of emulators, no one can ignore just how cool they are. I discovered this wonder about eight years ago and I’ve been an advocate since. While scouring the web in my youth, I discovered something even better than being able to play Pokémon on my laptop.

Budding game designers have often turned to altering existing games to create their own spin on classic games. Pokémon has probably been hacked the most, due to the general ease of doing so and the simplicity of the game itself, but beyond that there is so much more. I’ve collected a bit of a list of the coolest rom hacks that I’ve found so far. Note that I haven’t played every hack out there and I’m always open for suggestions.

In no particular order are my favorite Gameboy Advance hacks.

GBA Liquid Crystal

Pokemon: Liquid Crystal Version – This hack of Pokémon: Fire Red was probably my first experience in rom hacking that involved huge alterations. I’d played a few translations before, but never had I seen such an expansion. Liquid Crystal is a faithful remake of the Gameboy Color title of similar name with extra content. Players will be able to explore both Kanto and Johto regions in the excellent graphics of the GBA.

What made this hack great was the fact that it added the Orange Islands. After Ash’s journey in Kanto, there was still some time before Gold and Silver released. This led to a smaller arc involving a chain of islands. This season of the anime quickly became my favorite and I’ve always wanted to play in that region. Liquid Crystal allows trainers to do just that, even though it wasn’t finished the last time I played five years ago.

This isn’t the only Pokemon hack out there either, not by a long shot. However, this one always seemed so well-done that I chose to include it instead of detailing about twenty other amazing hacks. If you can’t get enough Pokemon, dive into the world of rom hacking.

Metroid_--_Zero_Mission_(box_art)

Metroid: Disturbance – Disturbance takes all the mechanics of Metroid: Zero Mission and forces the player to use them to the absolute best of their abilities. I found myself having to use the wall jump tactic early, just to get through the first 20 minutes. Enemies are tough and upgrades are scarce. In fact, many of the upgrades are acquired in a new order, creating new puzzles and challenges. It’s all really cool considering how short the Metroid games were on the console, so any expansion is welcome. Players who seek a challenge will love this hack!

Disturbance proves that there is still some fun to be had in the realm of 2D Metroid games. Now if only Nintendo felt the same and cut out Samus’ vocal chords. . .

GBA--The Last Promise v20 fire emblem hack_Jun23 4_33_03

The Last Promise Fire Emblem was probably one of the best games to come out on the GBA period. The animations are amazing to this day with excellent sprite art. Tactical matches are played in a grid and players will have to battle their way through overwhelming odds. However, the main twist to Fire Emblem was the permanent death mechanic and its challenging gameplay. Players can advance to the next chapter after losing a character, but there’s no way to get them back. Is the sacrifice worth victory?

The Last Promise takes the Fire Emblem engine and creates its own epic saga. Players will play as Siegfried, a knight at the precipice of rebellion. The challenge remains and while the story isn’t really anything new (at least as far as I’ve played so far) it is rather engaging, especially for fans of politics heavy fantasy.

I’m always hungry for more GBA Fire Emblem, so The Last Promise was the perfect fix. Excellent gameplay, awesome animations, and an abundance of characters make this one of the coolest hacks on the console.

Translations 
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Fortunately, for those that lack the Japanese skills needed to play every game, some die-hard fans have taken the time to translate some otherwise lost classics. These hacks merely change the language and otherwise leave the game alone.

GBA concept image

Mother Series: English Translation – While I’ve never had the chance to sit down and play Earthbound, I’ve always respected it. Basically it’s an RPG series with a huge following that puts a simple American boy against aliens, twisted cars, and other nightmares. The writing of these games are constantly praised as it is extremely witty and funny. Unfortunately, Earthbound is actually called Mother 2 in Japan, making it the only journey Ness got to go on for many gamers. Weird how RPGs on the SNES never were numbered right. . .

Thanks to hacking, the Mother series lives on! Not only has the third title been translated, but there’s also a translation of Mother 1+2 floating around the web. For some reason Nintendo holds on to Mother like Disney does its vaulted movies, as if they were too great to have available all the time. Occasionally, there will be rumors of Mother 3 coming to Virtual Console, but until that happens, this fan hack is a great way to experience something lost in time.

GBA Super Robot Wars J

Super Robot Wars J – Japan loves crossovers. Recently on the 3DS, players got to command all sorts of characters from Sega, Namco, and Capcom. Project X Zone was co-developed by Banpresto who were also behind the Super Robot Wars franchise. It’s common knowledge that giant robots are popular in media, especially anime. Therefore its strange that this vast series of fan service doesn’t get as much attention outside of Japan.

Basically, Super Robot Wars is a tactical RPG similar to Fire Emblem or Advance Wars. Players command robots, fighter jets, carrier units, and more all from any anime or comic they can cram in. There have actually been a few games of the series released in English, but they mysteriously lack any of the other brands like Gundam or Mazinger. This hack represents that lost opportunity.

While Super Robot Wars J is a bit wordy, the game itself is awesome. It’s pure eye candy on the Gameboy Advance.

GBA Fire Emblem 7

Fire Emblem: Sword of Seals – Roy always did confuse me as a character in Super Smash Bros Melee. The game claimed he hailed from Fire Emblem, but I only knew Lyn, Hector, and Eliwood. Little did I know that little Roy here was the son of Eliwood and he had his own game.

There’s really not much to say about this game other than its confusing numbering (Sword of Seals is actually Fire Emblem 6, but takes place after Fire Emblem 7, which was the first game in English on the GBA). The animations are awesome, the story is there when you want it and gone at the touch of the button, and the characters are usually interesting, if fairly static. I wished that I would’ve got to play this after Fire Emblem, but this hack has given me something I hadn’t even known about.

Conclusion – So that’s the world of GBA hacking in a nutshell. Will these hacked games ever be completely accepted by the gaming industry? Probably not, but companies like Valve and Chucklefish who embrace the hacking community to expand the lives of their creations are creating superb experiences. I don’t know if I’d have enjoyed Skyrim on PC at all if it wasn’t for the mods.

Some of the best gaming experiences of the past few years have come from hacks or mods. Goes to show that a game may not be available for purchase any more, but that doesn’t mean you have to stop playing.

 

Hearthstone: Heroes of Warcraft – Amateur Open Tournament

Good Gaming has announced an official Hearthstone: Heroes of Warcraft – Amateur Open Tournament with Blizzard Entertainment. Players of all skill levels will get a chance to battle for over $10,000 in cash and prizes.

Hearthstone Tournament Promotional Video from Good Gaming on Vimeo.

To enter, interested contestants must be registered members of Good Gaming by December 18, 2014. For a limited time, Silver Memberships start at $5 and include a free entry ticket into the tournament and 1,000 Good Gaming Points, which can be used to access premium content on the site.
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The tournament consists of a series of Constructed Play Phases, each player in the tournament will be required to bring and declare constructed decks to be used throughout the single elimination. The tournament will take place in a best of five match style play tournament format.

The tournament begins on December 19, 2014 and will last through December 21, 2014. For those who can’t be there, watch it live on Good Gaming’s official Twitch channel, shoutcasted by eSports personalities Kevin Knocke and Ken Mitts.

Good Gaming is “an eLearning and social networking platform that empowers a new generation of eSports gamers to Game Better.” For more information on the tournament eligibility requirements, official rules and regulations visit Good Gaming.