Category Archives: Shooting

Shooting

Dear Digital Extremes, Thank You

There are a lot of things people gripe about in gaming: day-one DLC, micro-transactions, digital verifications, etc. It is always easier to find someone shouting from the mountaintop about everything that’s wrong as opposed to anything that’s right. Well, after a long and arduous climb, I kindly asked that guy to sit down for a bit and let me shout a little positivity from his precious mountaintop.

Digital Extremes, the company that brought us Warframe, has and continues to provide the console world with a perfect example of how well free-to-play gaming can work. Though, many complain about “free-to-play” and “pay-to-win” games, Warframe finds the perfect balance. Any warframe, weapon, sentinel or kubrow can be assembled, found or purchased all in game. There is a fair amount of grinding required for particular items, but if you really want it, you’ll never have to worry about seeing another player with an amazing weapon that you don’t have access to. In a stroke of genius, the only things you actually HAVE to pay for are cosmetic. Purchasing new paint colors, ceremonial armor, weapon patterns and the like, which have nothing to do with battle capabilities, require players to purchase platinum with actual money. You would be surprised how difficult it can be to resist the urge to pimp your ninja. I’ve spent well over $100 over time and I’m probably in the low end of purchasing.

As far as DLC goes, everything is free. Well, i suppose to be more accurate, the updates are all free.  It is to be noted that these updates are always game changing. With no cost, Digital Extremes has added new warframes, new weapons, new mission types, updated maps, new events and a slew of visual and audio upgrades. Other free-to-play titles such as DC Universe Online and Blacklight Retribution can and do nickel and dime you for all their additional content. Warframe is up to version 15.5 (PS4 and Xbox One) and 15.8.1 (PC) and they’re consistently giving their community reason after reason to never put the controller down.

Finally, the work that Digital Extremes puts into working with their community is beyond impressive. Its DevStream gives gamers a chance to see the inner workings of their favorite title, new insights into how to use available weapons and warframes and show glimpses into the future of the franchise. The website also has tools for fans to create channels and fansites. It’s even possible to be featured on the site to generate more traffic.

I stand and salute Digital Extremes for its work with a free title. It has managed to build a game that expands from PC to the console world and stands as a prime example of how free-to-play can not only work, but can flourish. Thank you Digital Extremes. May you inspire others to not drop the ball in the future.

PS: Have you guys see the Archwing missions they added!?! Someone get these guys a license to make Gundam Wing games. Can’t you just see the same gameplay working for the Wing Zero!?!? OK, I’m done now. Enjoy your day.

Beta Dates for Battlefield 4!

Battlefield 4 beta dates have finally been announced: October 1 for exclusive access and October 4 for the open beta! With the introduction of levolution and all of the extra features being added, everyone is itching to get a taste. The beta will take place on the Siege of Shanghai map in either Conquest Mode or Domination Mode.

There are multiple ways to get exclusive access: pre-ordering the Battlefield 4 PC Digital Deluxe Edition, which is available on Origin, being a Battlefield 3 Premium member or being a registered owner of Medal of Honor Warfighter Limited Edition or Digital Deluxe Edition. Of course, everyone will have access to the open beta.

Battlefield 4 will release in North America on PlayStation 3, Xbox 360 and PC on October 29; PlayStation 4 on November 12 and Xbox One on November 19. In Europe Battlefield 4 launches on Xbox 360, PlayStation 3 and PC on October 31; PlayStation 4 on November 29 and Xbox One on November 22.

Source: Battlefield Official Blog

Halo 4 Lead Director Leaves 343i and Joins the Visceral Games Team

Earlier today in a tweet, lead designer for Halo 4, Scott Warner, announced his new position as Design Director at the EA subsidiary Visceral Games.

Capture

 

Warner spent four years with 343i after working at the now defunct Pandemic Studios (developer of Mercenaries).

Seeing as this news is very fresh, there is no word on what Warner will be working on. I am thinking Dead Space 4, but it could there is a chance he could be working on the next (untitled) Star Wars game? 

Source: GameSpot

GIGA: Arcade – Tactics Online

Find more free online flash games at Fupa.com

 

GIGA: Arcade – Tetris (Redux)

These elements may differ with respect to number, force and degree relying upon the way http://raindogscine.com/tag/caddies/ levitra best price of the blood to be reached towards the penile organ is noticeable only if men take the use of this pill with food or alcohol. Hawthorn is known to contain antioxidants which are substances buying cialis cheap that destroy free radicals. What makes this ED drug different is the viagra sale canada pricing. All PDE 5 inhibiting medicines are safe for men with healthy sexual life are happier than men who buy viagra from canada are not. />