Tag Archives: strategy

Disciples of the Storm Brings a PC Classic into the Future

Classic PC gaming has always been a bit of an enigma to me. I didn’t get a chance to spend time with Doom, Mech Warrior or Starcraft. Even during those times, PC gaming was more of a niche than it is today. Pirating was super easy and a norm for the culture. Players would often have access to the code and create mods or whole new games. While this culture has waned a bit, several servers are still active for these old games. Whole communities are still playing classics like Unreal Tournament or Quake. Lucky for gamers, these communities hold many talented people, which sometimes leads to full-blown independent game development.

Even though Halo and Call of Duty rule the multiplayer scene, Unreal Tournament still sees regular play. Gotta love PC gaming.
Even though Halo and Call of Duty rule the multiplayer scene, Unreal Tournament still sees regular play. Gotta love PC gaming.

Kickstarter has been the breeding grounds for indie games. Many success stories bolster overnight funding with plenty of cash to use for even greater development than before. Usually, the titles that pay homage to older, well-loved franchises see the highest donations, such as Shovel Knight or Bloodstained. Following this trend, Storm Isle Productions hopes to keep its passion for the 1997 PC strategy game, Netstorm, alive with its newest title, Disciples of the Storm. It’s even working with some of the original developers of Netstorm!

NetStorm - Islands at War_8
Players use a bridge system to create connections to other islands to capture, attack, and defend. Its widely interesting.

To truly understand where Disciples is coming from, I had to dig into Netstorm, a game I hadn’t even heard of until recently. After a few hours of playing it, I can understand why Storm Isle chose to revive it. For starters, the interface is silky smooth which is a must in these competitive strategy games. Each motion of the mouse, each placement of units, everything just feels modern. Mechanically, there are many interesting things at work; plenty of depth for each unit type and faction. Players must build bridges to the enemy floating isles to attack, while keeping their own island safe from invasion. However, bridges take time before they are sturdy. Players can be quick with their bridge building, but it leads to cracked designs that crumble over time. This creates a flow to matches that I haven’t witnessed in any other title.

Luckily, the game is free since it is abandonware and I can attest that it works smoothly in Windows 8, which means I’ll be looking to sharpen my skills soon.

Playing Netstorm really gives Disciples of the Storm new life. The amount of detail being put into each unit is astounding, considering the basic graphics of Netstorm. For instance, the golems were once lifeless blobs that called me master, but for Disciples, they take on new life.

Rain Golem Concept
Yeah, I don’t want this guy touching my priest.

What’s even better than this guy stomping over to capture enemy units? Each of the four planned factions will be getting unique designs, making them easy to distinguish when in battle. Each unit from Netstorm is getting a glorious upgrade, making them fit their faction’s theme and being a better fit for the game’s environments.
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rain power
Raining rain! From a lacerated raindrop!

The developers of this title have obviously spent a lot of time on Netstorm, judging from the amount of joy being put into each aspect of the game. These are players who not only remember a classic game, but they also want to share this experience with a new generation. I can’t wait to see how players use the bridge system to creatively attack and defend. What sort of crazy strategies will come out of it?

Either way, its sure to bring a smile to old and new players alike.

Disciples of the Storm is accepting support on Kickstarter.

I discovered this project while searching for people interested in the gaming industry who are active in my home state of West Virginia. I found a little group of folks who discussed and traded games, but one user stuck out. Nathan Hunt trumpeted constantly about this exciting project he was working on, often showing models, environments, and the like for Disciples of the Storm. This lead to our connection, as there is very little to note for the game industry going on in WV. Since then, I’ve been keeping a close eye on the project, counting down the days til the Kickstarter. It’s been an eye-opening experience for me, as I thought game design was merely a hobby in WV. As I’d hoped, there are developers making awesome games everywhere, even WV.

Because of this, I challenge everyone to find local game designers, writers, video producers, and gamers and make a connection. Community is what makes being a gamer so awesome. We make lifelong friends through sharing these wild experiences that no other medium has.

Go forth my fellow Giga Geeks! Make connections!

Indie Game Alert: Super Cool Kids: Dungeon Dash

Survive as long as you can. Escape is just out of reach. Rescue all the cute kittens. These are your only instructions. Who is this character? How did he get stuck in a dungeon? Why did he go into a dungeon? None of these questions will be answered and they won’t matter when the lava and water are catching up to you. Super Cool Kids: Dungeon Dash is a simple, pixel-art game, but it will provide you with hours of fun frustration (i.e. me screaming at my computer screen and jamming on the directional buttons).

You control a little boy (or maybe a man) who is trapped in a dungeon filled with pools of lava and water. To reach the exit, you must dig through dirt and rock. There are two different types of rock you must break through: a soft rock, which doesn’t take much effort to break through, and a harder, gold-speckled rock, which takes an extra two seconds to break through. Avoid the pools of lava and water; digging too close will release a flood into the path you’ve created. You will have little time to react and dig in a different direction, but if you stop it’s game over—one life, no extra chances. Every few seconds, an earthquake rattles the dungeon, which breaks up some of the dirt and rock. This can be a good thing (one less block to break) or a bad thing (lava and water have more space to flood). The farther you advance, the faster the earthquakes occur. The intervals start off every 10 seconds, then 5 seconds, then 2 seconds.

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Because each room is randomly generated, sometimes the game will spawn you in an area that immediately floods and you die. The same thing can happen to kittens and the other items. This can be annoying—especially when you’re really far into the game and have become a kitten-rescuing pro—but it doesn’t happen too often. There are also some small glitches like being able to walk on lava and water for a split second (which is more of an advantage than a problem) and sometimes a block of lava or water will flow into the exit, but it wont keep you from escaping.

This game makes me feel like a kid again: playing Gauntlet 2 for hours, moving through infinite rooms, looking for the final door to let me out. I really like this game because it is so simple—straight to the point without any unnecessary gimmicks. It may be difficult or even impossible, but I would love to see a leaderboard for the game. It would really add to the fun and challenge players to really take a risk when collecting items. I can’t wait to see more from Super Cool Kids. Play the game on the Super Cool Kids website and see for yourself.

GIGA: Arcade – Kamikaze Cat

Kamikaze Cat

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The Cat Empire, that were living with joy since very long time, has become the new objective of the Devil King and his Army of Darkness.
Lead the Cat Empire Royal Airforce to defeat the Devil King once and for all.
Use your brain to eliminate the Army of Darkness troops using your different aircraft.
4 different worlds, with several levels each, of this action-puzzle game.
Can you take the challenge? Use your mouse to send your airships where you want.

GIGA: Arcade – Sweet Blocks Blast

Sweet Blocks Blast

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Sweet Blocks Blast

Created by: virandi

  • Added: 2 days ago
  • Primary Category: Board Game
  • Secondary Categories: Action, Puzzles, Other, Board Game, Strategy
  • Content Rating: Everyone

 Description:

Fun Colourfull Match 2 Blocks Popping Game

Control Scheme:

  • fire: left mouse
  • movement: mouse

Fun Colourfull Match 2 Blocks Popping Game

GIGA: Arcade – Ultimate Spaceship

Ultimate Spaceship

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Join the space war, control your spaceship, tower, factory and refinery. Take control any flying objects in this ultimate spaceship war! Click your building then click enemy building, press and hold CTRL + click building to select more than one building to attack or press SPACE BAR to select all building.